资源列表
Blending-Code
- this is a blending code for 3dgraphics
StereoParator
- 3d stereo image processing
3-05
- 雷达成像技术 合成孔径雷达成像算法与算法 不要下载 我乱弄的 -Radar imaging synthetic aperture radar imaging algorithm and algorithm not download my mess get
bjwrapangle
- 该程序可以模拟玻璃缺陷三维相位图,可以用它更好地验证相位展开效果。-The program can simulate glass defect dimensional phase diagram, you can use it to better verify the effect of phase unwrapping.
GA
- 基于遗传算法的图像阈值分割。里面有代码和本人搜集的参考文献,有助于初学者学习。-Based on genetic algorithm for image thresholding. I gathered codes and references which are very helpful for beginners.
opengles
- OPENGL 开发3D程序的教程,里面详细介绍了OPENGL的各种接口的使用方法-OPENGL development of the 3D program tutorial, which details the use of various interfaces of the OPENGL
Real-TimePCollisionPDetection
- 实时碰撞检测算法和实践应用学习文档,详细介绍了具体涉及到的一些基本接口-Real time collision detection algorithm and practical application of the learning document, details of the specific related to the basic interface
helloOSG
- OSG图形开发包,简单的调试程序,用于测试OSG是否成功配置!-OSG graphics development kit, a simple debugger for testing the success of the OSG configuration!
Hello-UG
- UG二次开发,简单的测试程序,用于测试UG二次开发包是否配置成功!-UG two development, a simple test procedure, the UG two development kit for testing whether the configuration is successful!
admesh
- 模型检测与修复的源码,很有参考、研究与借鉴价值,值得一看-Model checking and repair, it is worth learning
19.)-3D-Picking-Pt.-2
- 该模型主要是进行3D模型任一点的拾取功能,常用的方法是使用一屏幕上的包围盒去拾取鼠标的点击物体,而我们使用的是光线投射方法。-This tutorial is the continuation of the first tutorial 3D Picking Part1, where we used a bounding box rendered “behind the scenes” to find an object user has clicked on. Problem of this
PoissonRecon
- 点云数据生成三维模型所采用的经典算法 泊松表面重建-Classical algorithm to generate a three-dimensional point cloud model used Poisson surface reconstruction