资源列表
WashU-Research-0.1
- 本程序是基于平面图对建筑规模场景进行三维重建。(This procedure is based on the floor plan for the construction scale of the three-dimensional reconstruction of the scene.)
Polygon
- Author is working with the Drawface Component Library's 3d extension. The drawing of a t3dFace object is equivalent with the drawing a polygon, but the drawing point's class will be other. Here is the Polygon-t3dFace class.
HighlightingSystem
- U3D , Edge emitting plugin , HighlightingSystem.unitypackage
Vectrosity v3.0
- Vectrosity v3.0.unitypackage Vectrosity is a complete line-drawing solution, which uses Unity's canvas system for GUI lines, and meshes for 3D lines drawn inside the scene. You can easily make lines, curves, end caps, textures and more, with a simpl
LuaFramework_UGUI-1.0.5
- tolua# is a Unity lua static binder solution. the first solution that analyzes code by reflection and generates wrapper classes. It is a Unity plugin that greatly simplifies the integration of C# code with Lua. which can automatically generate the bi
U3D4.x to OBJ
- a plugin for unity3d , transform unity3d resources into obj
Ex03_Files
- 一些图形学变成的小demo 主要针对opengl4中的tesselation stage(Some graphics into a small demo, mainly for the opengl4 tesselation stage)
VTKTextbook
- VTK用户手册,用于学习3D图形编程,方便查阅函数。(VTK user manual for learning 3D graphics programming)
MATLAB_Files
- NonUniform Rational b-spline Surfaces
du352
- Including quaternion various calculations, This program has exceeded the performance of other algorithms, Can realize the two-dimensional data clustering.
5118
- Classic GLCM texture calculation method, Is a good learning materials to learn PCA feature extraction, Decoupling, restore the original signal.
rc817
- In matlab R2009b debugging through, Dimensional phononic crystals FDTD method calculation examples band gap, Classic GLCM texture calculation method.