资源列表
Renderer
- 使用SDL2框架,OpenGL Api,典型面向对象方式编程实现3维图像渲染-Use SDL2 framework, OpenGL Api, a typical object-oriented programming style three-dimensional image rendering
DeepLearningTutorials-master
- DeepLearningTutorials-master 深度学习的 theano 代码-DeepLearningTutorials-master depth study of theano Code
line_assig_opengl1
- 基于openGL的线的代码,在VS2010上实现线的绘制功能。在VS2010上哦-OpenGL-based lines of code to achieve functional lines drawn on the VS2010. On VS2010 oh. . . .
DDA
- 基于openGL的代码,在VS2010上实现 1.直线的DDA算法 2.直线的Bresenham算法 3.圆弧的生成算法 -OpenGL code based on the realization VS2010 1. DDA line algorithm 2. Bresenham line algorithm 3. Arc generation algorithm
Assig4_10
- 基于openGL的代码,在VS2010上实现 (1)透视变换 (2)视点变换 -OpenGL code based on the realization VS2010 (1) perspective transformation (2) Perspective Transform
assig5_modelling
- 基于openGL的代码,在VS2010上实现3D建模 (1)立方体 (2)金字塔 (3)圆柱-OpenGL-based code, enabling 3D modeling in VS2010 (1) a cube (2) Pyramid (3) Cylindrical
ArcBal
- 一个使用Arcball控制视口的例子,同时显示X\y\z三个轴。-A control viewports using Arcball example, displaying X \ y \ z three axes.
D3dBoxEdit
- direct3d 三维模型 包围盒拖拽编辑-direct3d three-dimensional model of the bounding box drag edit
qc_rpc_fitting
- matlab code for checking fitting of rpc
MATCHINGfeature
- MAT LA CODE FOR SEGMENTATION
create_templates
- 离散余弦变换DCT实现图像处理算法的matlab仿真-DCT discrete cosine transform matlab program for image processing algorithms, a good reference value
OGLES2Demo
- 自己编写的opengl ES2.0demo,可以直接跨平台移植,如linux中.-I have written opengl ES2.0demo, it can be directly portable across platforms, such as the linux.