资源列表
gl122unit
- OpenGL Unit for init a games.
math_3D_lib
- as3 3d数学库包含away3D,sandy3D等的数学库-as3 3D Math
osggtk-0.1.4
- osgGTK,介绍如何在GTK中嵌入OSG代码;-osggtk
SierpinskiSponge
- Sierpinski 海绵三维演示程序。-Demo three-dimensional Sierpinski sponge.
ZBuffer
- 用c#开发的扫描线深度缓存算法实现,用d3d和gdi+分别绘制效果-C# development using the scan line depth buffer algorithm, the d3d and gdi+, respectively, the effect of rendering
Load_model_3d
- 实现了3d 的模型的载入的功能(基于opengl的Windows的实现)-3d model of a function of loading
PV-M4500
- Useful for A3997 Allegro microsteping IC
MCROSOFT_Matching
- 微软研究院做的一个 集合了几种常见的立体匹配算法:包括sad,ssd,bp,maxflow等等。而且自带truth map可以评估自己的算法-Microsoft Research to do a collection of several common stereo matching algorithm: including the sad, ssd, bp, maxflow and so on. Truth map and can bring their own assessment of t
test
- 使用vrml编写的三维图像,内含有javascr ipt节点。按红色,绿色灯可以更换背景,按蓝色灯可以控制上面的圆柱塔转动-Vrml prepared using three-dimensional images, javascr ipt node contains. By red, green lights can change the background, press the blue light can control tower above the rotating cylinder
test1
- 使用vrml中的节点touchsensor, planesensor和proximitysensor,做成图像实现不同功能-Vrml nodes use touchsensor, planesensor and proximitysensor, make images to achieve different functions
openGL
- OPGL的编程用代码,可以实现三维图形设计-OPGL programming code, you can achieve three-dimensional graphic design
Hecker
- 透视纹理算法!透视纹理映射可以根据多边形距离观察者的远近而进行相应的调整从而产生比仿射纹理映射更真实的效果。-Perspective texture algorithm! Perspective texture mapping polygon from the observer in accordance with the distance and adjust accordingly in order to produce more than the real affine texture m