资源列表
Game3D_shadow
- 这是DX做场景的案例。。。希望有兴趣的人大家可以一起来探讨-This is the case of DX do the scene. . . I hope that those who are interested we can work together to explore the
huaiwei
- 原创作品,画家张怀伟虚拟画廊很有参考价值-failed to translate
mirror
- vega中的物体镜像的功能程序代码实现部分。vc中用C语言实现。-Vega using the image of the object code. vc achieve
ogresdkwizard90_v1_5_1
- ogresdkwizard90_v1_5_1 OGRE开源可视化编译-Visualization ogresdkwizard90_v1_5_1 OGRE open source compiler
3D
- 利用vc开发环境来实现在界面上出现3D文字的效果-Use development environment to achieve vc interface appears in the 3D text effects
3DSample
- 用wpf技术实现的,简单3d效果,wpf入门典型例子-Wpf technology with simple 3d effects, wpf typical example entry
lacroute
- shear-warp 体绘制算法的经典论文,是Laroute的博士论文,对算法进行了详细的推导和解释-shear-warp Volume Rendering,Laroute thesis
cal3d-0.10.0
- Cal 3D 0.10.0 开源骨骼动画库-Cal 3D 0.10.0
simpleD3D9
- cuda的另外一个简单应用实例,cuda和direct3d结合的一个应用实例。-cuda
clouds
- 一个基于DX的云彩效果生成,使用shader 1.0 渲染-Clouds based on the effect of DX generation, the use of rendering shader 1.0
rain
- This demo simulates rain drops on a water surface. Only texture coords are perturbed, not the vertices. Uses ARB_multitexture.