资源列表
1
- 这是这么久以来学习3D封装的一些类,可以供学习参考一下-Since this is such a long time to learn some type of 3D package, you can look at for learning
3d1
- 三维重建的收费论文和书籍,很难下载到的,学习三维重建技术的人不下会后悔的,-Three-dimensional reconstruction of the charge papers and books, it is difficult to download to learn three-dimensional reconstruction of high-skilled people will be sorry,
3dsfileexplorttoVC
- 3ds文件导出成为VC++的源代码,然后可以查看模型的顶点数据、材质、纹理等信息。-3ds file to become VC++ Source code, and then can view the model vertex data, texture, texture, and more.
CGraph
- 一个VC6.0开发的3D程序。实现了简单的3D图形显示,可供初学3D编程者借鉴。-VC6.0 developed a 3D program. The realization of a simple 3D graphics, 3D Programming for beginner who learn from.
image3
- 计算机图形学原理及算法教程 (Visual C++版) 数字图象处理 图形裁剪-Computer Graphics Principle and Algorithm Tutorial (Visual C++ Version) digital image processing graphics cutting
cascaded_shadow_maps
- NVIDIA SDK10 shadow map GLSL OpenGL
index
- DIRECT9.0的索引缓冲区问题,给初学者一个简单的例子作参考-DIRECT9.0 index of the buffer zone issue, to the beginners a simple example for reference
vrml20
- 这是一本介绍虚拟现实的语言书籍。该语言适用于网络上三维编程。-This is to introduce a virtual reality language books. The language applies to three-dimensional network programming.
ZBuffer
- 光线跟踪算法实现,VC2005下编写的MFC程序。本程序实现高光、镜面反射、漫反射和折射效果。-Ray-tracing algorithm, VC2005 prepared MFC procedures. This procedure to achieve high light, specular reflection, diffuse reflection and refraction effects.