资源列表
Physically-Based.Rendering
- 很好的学习渲染的书籍 有点深奥 国内在这方面好像研究还比较少-good book to study render
AC3D
- 真正能用的AC3D,破解版,本人已经测试过-Truly usable AC3D, crack version, I have been tested
SimbiconSourceCode
- 人体动画的物理仿真算法,C++和python-physical simulation of human character, C++ and python
slim_soft
- 移动最小二乘法求曲面谷脊线,并立体呈现 参考文献:Sparse Low-degree Implicit Surfaces with Applications to High Quality Rendering, Feature Extraction, and Smoothing-To obtain the valley ridge moving least square method, and three-dimensional rendering
MD5ModelLoader
- 使用opengl 加载和显示 doom3 md5骨骼动画-Use OpenGL to load and display DOOM3 MD5 skeletal animation
3DpointREG-V3
- 基于ICP的 3D 点云拼接,main.m是主程序-Based on ICP' s 3D point clouds registration, main.m is the main program
TP3
- a program while we use the ple algorithme
RayCasterCode基于光线投射算法的体绘制基数的应用
- 本代码是基于光线投射算法的体绘制基数的应用,其中包括KDTREE等加速算法。-This code is based on ray casting volume rendering algorithm for the application base, including KDTREE other acceleration algorithms.
8
- Pov ray 编程 画了一个书桌 适合初学者-Pov ray programming painted a desk for beginners
water-opengl
- 基于C++,opengl的3d水波编程,自动生成纹理,或者通过给定纹理,达到逼真效果。-Based on C++, opengl 3d wave of programming, automatically generate textures, or by a given texture, to achieve realistic results.
PhillipsOcean
- Unity C# implementation of phillips spectrum ocean waves on the cpu
3D_stereo
- 包含双目摄像机标定,棋盘图像矫正,立体像对校正,立体匹配,三维重建模块。然后用OpenGL显示重建效果,并可以通过键盘方向键旋转。-Including binocular camera calibration, board image correction, stereo image pair correction, stereo matching, 3D reconstruction module. And then use the OpenGL to display the reconstr