资源列表
three-dimensional-reconstruction
- 有关图像三维重建的程序,效果比较好!值得学习-On image 3 d reconstruction program, the effect is better! Worth learning
VCpenGL
- VC与openGl联合开发的3D绘图程序.类似CAD的绘图的基本功能,可以在此程序的基础上继续开发更复杂的系统。-VC and openGl jointly developed 3D drawing program. Similar to the basic functions of CAD drawing, you can on the basis of this process continue to develop more complex systems.
GA
- 基于遗传算法的图像阈值分割。里面有代码和本人搜集的参考文献,有助于初学者学习。-Based on genetic algorithm for image thresholding. I gathered codes and references which are very helpful for beginners.
GpuLodTerrain
- 面向GPU的多LOD因子的大规模场景策略及其原型系统.
demon_registration(2Da3D)
- demons配准程序,包括2维的配准程序和3维的配准程序-demons registration,including 2d and 3d version
MESH--SIMPLE
- 可以简化obj,ply等三维模型,1:在VC++2008上运行oglpemsh.dsw 文件 2:选择要简化的模型,eg:huge_bunny.ply 3:选择简化 -Mesh Simplification Viewer This program implements four different mesh simplification algorithms. After loading a mesh, the user can easily remove triangl
著名的NEHE OPENGL
- 著名的NEHE OPENGL的QT版本,非常经典,3D图像和QT学习必备源码。值得新手学习。
OceanSurfaceEffects_Pro
- C# implementation for Unity Pro of ocean renderer based on tessendorfs fft waves
CodeProjectRar
- codeprojection网站下载的多个实例。包含opengl例子(C++/c#)。-codeprojection download multiple instances. Contains opengl examples (C++/c#).
Directx
- Directx的库文件和头文件,对于未安装Directx8.0的编程者有用-Directx library and header files, useful for not installed Directx8.0 of programming
3DSPFile
- 学习3ds格式文件的一个简单的例程,供初学者参考和学习之用。-Learning 3ds file format, a simple routine for beginners reference and learning.
snow
- 一个directx9写的非常漂亮的场景,源码和资源