资源列表
rasteroid3.1
- opengles 的开发包,里面附有详细的例子,适合opengles 新手学习~-opengles the development package, which is accompanied by a detailed example, the suitable opengles novice learning ~
postprocess
- Post process with irrlicht Engine
gameDemo
- 使用OpenGL的开发库,在VC上运行的一款类似暗黑破坏神游戏DEMO,包括全部源码文件,适合研究OpenGL的游戏开发-Use OpenGL development libraries, running on the VC a similar Diablo Diablo game the DEMO, including all source files, suitable for the study of OpenGL game development
SJJ_Cube
- 一个D3d的完整实例,实现彩色方块的移植。适于在VC++平台是实现-A complete example of D3d achieve color box transplant. Suitable for the VC++ platform is to achieve
Matlab_STC
- 3维人脸识别跟踪,有光照,面部附加物,以及场景变化-Three-dimensional face recognition tracking, additional lighting and scene changes
mfc_3D
- 用mfc采用OpenGL实现地球绕太阳的公转和月球绕地球的公转并自身带有一定速率的自转。-Using OpenGL implementation with mfc Earth revolves around the sun and the moon revolves around the Earth and themselves with a certain rate of rotation.
OpenSceneGraph-3.2.0
- openscenegraph源码,是OSG开发必须-openscenegraph CODE,it is necessary for OSG
robot
- Visual C++ opengl 3d triangel sierpinski -Visual C++ opengl 3d triangel sierpinski
FloorCreator
- Revit architecture 二次开发,BIM开发-Revit architecture and BIM develop
toon_shading
- 图形编程经典案例toon shading算法,包含源代码和release程序。-toon shading algorithm, including source code and release execute app.
3DDraw
- 这是一个项目时使用到的“三维空间向量/点”类及相关函数,使用它们可以定义一个空间向量/点,实现向量的平移,缩放和旋转等,使用相关函数还可以实现两向量的叉乘,得到一个向量的绝对长度,将一个向量单位化,得到一个三点决定的平面的垂直向量(经过单位化),得到空间中两点的距离,得到两向量的点积,得到两向量的夹角等操作,为方便用户的使用,每个函数都有详细的注释,希望对大家有所用处. -This is a project to use to the " three-dimensional space
Virtual_Graphics_Card
- Virtual graphic card for windows 98/2000/XP, it can emlate an VGA card.