资源列表
NeHe OpenGL中文教程+源代码
- 对于学习OpenGL的人来说,NeHe简直就是我们的指路人,在OpenGL资料相对匮乏的时候,他为我们带来了一部完整的经典教程,非常适合新手学习(For the people who study OpenGL, NeHe is our guide, in the relative lack of OpenGL information, he brought us a complete classic tutorial, very suitable for novices to learn)
loumo
- 使用cad制作,很常用的楼房建筑cad,可以直接用此cad,或者在基础上稍作修改即可。-Using cad production, a very commonly used in construction of buildings cad, you can directly use this cad, or on the basis of minor modifications.
texture-fenxi--matlab
- 关于纹理贴图实例 以及有一些对纹理的数据分析 和实验-About texture mapping examples and have some texture data analysis and experimental
13245
- 开源3D引擎Ogre的vc++源代码,比较详细。-Open source 3D engine the Ogre' s vc++ source code
Direct3d9
- d3d教程,需要浏览器! 没别的介绍了还得在写点废话才够20个字
OpenSceneGraph-2.9.8
- 最新版本的世界上最方便使用的三维引擎OpenSceneGraph,非常棒-The latest version of the world' s most user-friendly 3D engine OpenSceneGraph, very good
moni-yuxue--xiaoguo--good
- 虚拟模拟雨雪 可以修改添加自己的东西 效果不错-Virtual simulation can be modified to add your own snow stuff good results
OceanLightingFFT
- 基于FFT的海面波动的实现和天空光照渲染的实现-Fluctuations in sea-based FFT implementation and realization of the sky light
PyTopMod2.223
- 一个可以修改网格模型拓扑结构的程序,适用于数字几何处理!-Mesh topology modifier
OpenNI-SampleAppSinbad-e56963c 基于openNI的kinec开发示例
- 基于openNI的kinec开发示例,对于想了解微软kinec体感传感器的开发和利用有恨大帮助-kinec based tool kit used openNI which is especially useful for kinect application
code
- 三维重建源码,由双目立体视觉进行三位重建。并给出了几种重建方法的介绍,如基于块匹配的三维重建、基于特征点的重建。并且给出了最终结果图像。-Three-dimensional reconstruction of the source code, the three reconstruction by binocular stereo vision. And gives several reconstruction methods, such as 3 d reconstruction based
vtk3Dsegmentation
- 基于VTK的三维分割代码,配置好vtk环境可以直接编译成功-it is a vc++ code based on vtk used in 3D segmentation