资源列表
human-virtual
- 3dmax 人体模型的文件,可直接用程序打开大读取文件内容。-3Dmax human virtual file
Normal
- 利用三角面片算法,生成点的法线信息,以库的形式发布,基于DX9.-Use of triangular facets algorithm to generate the normal point of information in the form of database publishing, based on DX9.
xuanran
- 基于GPU实现的对三维模型卡通渲染,比普通渲染提速了10 -With GPU-accelerated DirectX to achieve three-dimensional model based on cartoon rendering, first download and install DirectX SDK (November 2007)
uniTUIO
- unity结合TUIO协议,实现多点触摸(Unity combined with TUIO protocol to achieve Multitouch)
osgOK
- 将osg基本功能写到一个程序里,是很好的OSG入门资料。平台vs2010,osg2.9.9版本。-osg practice
3DGame
- 这是一本Direct3D的入门教程,由翁云兵老师编写。特别适合初学者使用,当然对那些高手也可以当做手册来用-This is a tutorial introduction to Direct3D by Weng Yunbing teacher preparation. Particularly suitable for beginners, of course, those who master the manual can also be used as
3DGame
- 一些DirectX 9.0的入门级的开发实例
3D-game-development-base-and-source
- 3D游戏开发基础教程及源码 (基础入门和进阶)-3D game development and the fundamentals of basic and advanced source
Simple-Waypoint-System
- Unity3D 简单路径系统,得再unityd引擎中才可运行-Unity3D simple path system, the engine must be run again unityd
Ogre-Robot-shadow-light-plane
- 自己用OGRE+VS2010+VC++编写的简单的3D场景,场景中有三排机器人,其中有两个是被缩放后的。有地平面,有光源,有阴影。-Own use OGRE+ VS2010+ VC++ to write a simple 3D scene, the scene there are three rows of robots, two of which are being scaled. There is a ground plane, there is light, there is shadow
Skyline3D2DTest
- 使用skyline + arcgis 进行同屏3D、2D同步显示,刷新。可以加载skyline工程,Arcgis mxd文件。-Using skyline+ arcgis to display skyline project and arcgis mxd map file
50842922D
- 3ds max 入门学习教程,希望可以与大家交流交流-learning guide, we hope to share with the exchange