资源列表
ogre
- Ogre与网络编程的一个简单集成,简单实现网络游戏中角色的登陆以及交互-Ogre and network programming a simple integration, simple implementation of online games as well as landing roles in interaction
Sketch3D
- 可以对网格文件比如说stl文件进行基本的编辑,建立了底层的框架-3-D sketch
Hydrax-v0.5.1
- ogre中的hydrax-v0.5.1,做水的必备利器,哈哈,可以借鉴下-ogre in hydrax-v0.5.1, a necessary tool to do the water, haha, you can learn under
Visual3DGIS.rar
- 这时一个完整的三维显示系统 对于做可视化技术的专业的入门者时一个很好的学习例子,At this time a complete three-dimensional display system for visualization technology to do the professional entry when a good learning example
NevercenterSiloProfessional2
- NevercenterSiloProfessional2是一款三维造型软件,很适用于maya,3dmax建模使用-NevercenterSiloProfessional2 is a three-dimensional modeling software, it is suitable for maya, 3dmax modeling using ~ ~
OSG_Data_3dparty
- 开源3D引擎osg的第三方文件,包括一些库文件,具有参考价值-the third data for the open source 3D engine including some library files
Triangle
- 用matlab写的,在一堆网格点上进行三角化,mycrust为主程序-Using matlab written on a pile of grid points to triangulate
luodeligesi
- 此程序能够求取由3个数确定的罗德里格斯矩阵。-This program can Rodriguez matrix is determined by 3 numbers.
AdvancedOgreFramework
- OGRE的常用开发框架之一,仅供参考,你可以通过学习来写自己的框架-AdvancedOgreFramework a kind of ogre framework
CylinderCombineQt
- 用VTK显示一个圆柱体,再把VTK窗口嵌入到QT界面中(A cylinder is displayed with VTK and the VTK window is embedded in the QT interface.)
Matrix.rar
- 逆矩阵的快速求法,逆矩阵的通用求法,不管是多少维的矩阵的逆矩阵都能求出来,The rapid solution of inverse matrix
PIPEI
- 图像匹配是三维重建中的一个关键部分。在立体视觉中,为了得到空间一点的三维几何信息,需要从不同的视点方向获取的两幅(或者多幅)图像中正确找到这一个点在不同的图像中的投影点,这一个过程就叫做图像匹配(mIageMatchnig).所以图像匹配是立体视觉系统的核心,也是实现图像理解的基础。 。 -Three-dimensional reconstruction of the image matching is a key part of. In stereo vision, in order