资源列表
D3DX
- 用VS2010编写的简单的directx3D的示例代码,供新手学习。-simple DirectX code for newer in Visual studio 2010.
OsgFrame
- 一个基于MFC的OSG框架搭建 自己写了一些小的实现方法仅供参考(A OSG framework based on MFC has built some small implementation methods for reference only.)
3d-GVF-B-Surface-12-3
- 利用GVF场提取三维点云模型边界特征,从而实现模型重建-Use of GVF games 3 d point cloud model extracted border feature, so as to achieve the model reconstruction
stasm-src-3.1.tar
- This is the file for active shape model.
OgreOpCode
- Ogre OpCode:利用OPCODE库,在OGRE中做精确的碰撞检测(opcode即物理引擎ode使用的库)-Ogre OpCode: use OpCode library at Ogre in to do precise collision detection (opcode that ode physics engine used in the Treasury)
BH_Graph_SDK.rar
- 北航虚拟现实国家重点实验室开发的3d图形引擎,这里是sdk,Beihang University, State Key Laboratory of Virtual Reality 3d graphics engine development, here is the sdk
soundshengyin
- d3d 创建声音,源代码,DirectSoundCreate创建;CreateSoundBuffer创建buffer;-D3D to create sound, source code, DirectSoundCreate created CreateSoundBuffer to create buffer
rgbd-slam-of-gao
- 高博士的rgbd-slam,深入浅出,非常适合初学者-the code of rgbd-slam of doctor gao. it s understandable and good to learn for the slam beginners.
md2
- 利用经典的Md2动画模型格式模拟人员的动画程序-Use the classic animated model format Md2 animated simulation program staff
10_3DWorld
- 3D_world opengl实现3D场景,可以移动摄像机等。-3D_world opengl 3D scenes to achieve, you can move the camera and so on.
3D-data-field-visualization
- 非常经典的一本三维数据场可视化参考书,对初学三维重建者很有帮助-Three-dimensional data field visualization
3DDeskBall
- 用OpenGL实现的非常不错的网络游戏:三维台球的源代码-OpenGL implementation with a very good online game: source code for three-dimensional billiards