资源列表
Chapter12_19
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为12至19章源码-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source,
bvh
- bvh 播放器 可以 快进 快退 不限制节点命名 学习用-bvh player can fast forward and rewind do not limit the node naming learn
Terrain
- D3D地形设计-D3D
zbuggffer
- vc下zbuffer 算法的实现,有需要的可以学习下-The realization of zbuffer algorithm under VC, you can learn under
WebSamples
- MSChart是微软发布的.NET 3.5框架下的图表控件,功能强劲,基本上能想到的图表都可以使用它绘制出来,常见的:点状图、饼图、柱状图、曲线图、面积图、排列图等等,同时也支持3D样式的图表显示,给图形统计和报表图形显示提供了很好的解决办法,同时支持Web和WinForm两种方式,不过缺点也比较明显,只能在最新的开发环境中使用,需要.Net 3.5 Sp1以及VS 2008的开发环境。 -MSChart Microsoft released. NET 3.5 framework of the
3ds-
- 开发的小程序,非常不错的效果,希望各位有兴趣,任意下载哦-developed very good results, I hope you are interested, any download Oh
MMDX-v1.61a-src
- 动画软件miku dance的源代码。需要XNA支持。-The source code of animation software mikumikudance. You should use XNA to support it.
Kinect_deph
- 利用kinect显示深度图像信息,适合研究kinect初学者,使用VC2008和openCV2.3实现。-show the depth of image information with the kinect,suitable for research kinect beginners, using VC2008 and openCV2.3 achieve.
motion_simu
- this is useful for moton simulation in vc-this is useful for moton simulation in vc++
HardwareShadowMap
- NVIDIA实现硬件阴影贴图的源代码 需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
DXFREAD
- 本人修改了很长时间,但是还不够全面,这个程序使用VC++编程,功能是可以读取DXF图形文件并显示-I changed a long time, but it is not comprehensive enough, this program uses VC++ programming, functions can read and display DXF graphic files