资源列表
UniSky
- unity3D的无缝天空,很适合初学者快速创建地形!-unity3D seamless sky, the terrain is suitable for beginners quickly create!
OpenMesh-2.3
- 计算机图形库,openmesh很重要的网格图形第三方库-Computer graphics library, openmesh very important grid pattern of third-party libraries
virtools环境下使用kinect的插件
- 用C++语言借助Openni开发了基于Kinect的插件,通过该插件在virtools环境中读取Kinect数据,进行手势识别和跟踪。
ObjProject
- 实现一个3D炮的旋转以及炮管上下转动, java 3D 程序-3D code
ShaderDesigner-1.5.9.6
- 计算机着色语言设计中的着色设计者-Designers in the design of computer color language
libelas
- ELAS方法,快速的场景识别和视差图计算-ELAS method, efficient disparity map calculate
TeeChart
- TeeChat相关的资料,没有代码,但是资料很全!-TeeChart relevant information, no code, but it is full of information!
OSGEarthdm0828
- 一个完整的osgearth程序,飞机在空中飞行,并用线条标出飞机移动的轨迹,效果见1.jpg.osgearth需要事先完成安装配置等工作-A complete osgearth procedures, aircraft flying in the air, and marked with lines of track aircraft movement, the effect see 1.jpg.osgearth requires prior completion of the installa
Supprot_xy
- 生成STl文件,用于模型支撑的生成,只是一些保存类的代码-produce for STL
ShaderPrimerClassic
- 《Shaders for Game Programmers and Artists》及随书源代码,好艰难才搜集到的,本书对Shader入门非常有用-Shaders for Game Programmers and Artists and the book s source code, so difficult to collect it, and this book very useful entry on the Shader
Shader.for.Game.Programme
- Shader for game programmers
osgtest
- 基于NDK和OSG的android虚拟场景程序-NDK+OSG based on the Android program