资源列表
GLSceneStarter
- 不得不看的实例,一个好的例子能够受益一生-have to look at the example of a good example to benefit life
draw
- 是一个简单的 可画画的正方形模型模型,运用opengl的代码来进行编译-simple, can be rotated, square model
Iterative-Closest-Point-Method
- icp(iterative closest point)的代码,本人已经使用过了,效果还行,总共就一个文件,所有的函数都写在这上面了-icp (iterative closest point) of the code, I have used, and the results were OK, total on a file, all of the functions are written in it.
loodo
- an interrresting game "loodo"
classicalcali
- 经典的立体视觉摄像机定标算法。适合初学者学习-classic stereo vision camera calibration algorithm. For beginners learning
osgmanylights.tar
- 关于使用osgUtil::RenderStage进行多通道渲染的例子。(由Nathan Cournia编写)-About the use of osgUtil:: RenderStage rendering multi-channel example. (Prepared by Nathan Cournia)
3D_CPML
- 主要对刚学fdtd﹍cpml提供了一个学习cpml的机会-3D cpml fdtd
dsp-2
- Impulse responses of systems
ADOFlexgrid
- 3D Design development by visual basic 6
sphere3d.rar
- 3d球坐标 球坐标绘图 直角转极坐标 画三维图, SPHERE3D(Zin,theta_min,theta_max,phi_min,phi_max,Rho,meshscale) plots the 3D profile Zin as a mesh plot on a spherical surface of radius Rho, between horizontal sweep angles theta_min and
pcd文件处理
- 可实现包括pcd文件的读取,滤波,曲面重建等功能,使用qt图形化界面
planeattacktank
- Vega实时三维视景仿真技术书上第5章的例子,实现预警机、直升机、坦克、导弹复杂的战场环境!