资源列表
3D数学基础
- 3D数学是一门与计算几何相关的学科,计算几何则是研究怎样用数值方法解决几何问题的学科。3D数学和计算几何广泛应用在那些使用计算机来模拟3D世界的领域,如图形学、游戏、仿真、机器人技术、虚拟现实和动画等。(3D mathematics is a subject related to computational geometry. Computational geometry is the subject of studying how to solve geometric problems by
Add_Tif_Shp
- osgearth 实例 实现加载 tif 瓦片 shp 模型,vs2010-osgearth tif tile shp model
lab4
- 利用OpenGL,通过键盘按键,控制各个物体(茶壶、桌子和兔子)的显示状态,去除茶壶和兔子。并使之旋转,观察帧率。-Use OpenGL, through the keyboard keys to control various objects (teapots, tables and rabbits) display status, remove the teapot and rabbits. Make it rotate, observed frame rate.
vtkmcchongjian
- 本程序运用VTK库视实现了对一系列二维图片利用MC算法进行三维重建的功能,可直接运行。-This program using VTK realized with a series of library depending on the 2 d images on the 3 d reconstruction function, can run directly.
37
- 对3D数据运用gpu实现八叉树,完成分割并进行渲染。
OGRE_3D_Programming_Source_Code
- Ogre 3D 程序设计 源代码 Pro OGRE 3D Programming Source Code-Pro OGRE 3D Programming Source Code very good source book and code oh my god, this descr iption is too short
OctreeGPU
- 基于GPU和Octree的3D图形程序,能够实现对3ds模型数据的八叉树管理与渲染,带图形交互功能。-Based on GPU and Octree, managing and rendering 3ds model with Octree and OpenGL, with GUI interaction.
osg
- 汇聚了大量有关osg相关应用的参考资料,其中包括多通道显示以及场景漫游等多种应用的实现方法-OSG brings together a large number of relevant reference materials related applications, including multi-channel display and a variety of applications such as scene roaming implementation of the Ways
Torus
- 交互式三维对象建模渲染与演示,采用opengl和C++实现-Interactive 3D object modeling and rendering demo
3d_terrain_water
- 一本书的3D地形WATER的源码 很有参考价值-A book of the 3D terrain WATER valuable source
attitudeshow
- 程序有用于在figure坐标系中绘制飞行器的矩阵,一个用于表征姿态(机体系右前上和地理系东北天)的四元数矩阵,展示了读取四元数更新图形坐标来动态显示飞行器姿态的方法。可作为飞行位姿模拟展示的参考。(The program has the matrix for drawing the aircraft in the figure coordinate system, a four yuan matrix used to represent the posture (the right front