资源列表
VC环境下3D图形旋转,实现简单图形算法
- 是一个简单的实现了基本图形学算法的程序,包括绘制图元,区域填充,三维变换等算法的实现-is a simple realization of the basic graphics algorithm procedures, including mapping map yuan, regional filling, such as 3D Transform algorithm implementation
vega的起步程序
- 本源码是学习VEGA虚拟现实驱动编程最好的起步程序,可以从中学到VEGA编程的一般思路和方法。-the source is to learn from VEGA virtual reality-driven programming best start procedures can learn from VEGA programming to the general ideas and methods.
宇宙
- 漂亮的3d图形,有关宇宙的图形变换,时间较长,各种方向-beautiful 3d graphics, the graphics transform the universe, a longer time, in all directions
sdfg11
- 以下几个程许是用java编写的已几何图形为主的立体方案。以供大家参考。-following Cheng Xu is java has been prepared by the three-dimensional geometry-based program. For your reference.
graphic_src
- 不好的东西我是不会发的 看看就知道了-the bad things I will not look at the hair will know
计算机图形学vb
- 用vb编写的计算机图形学的案例,2D与3D的 老师讲课使用的课件-use of computer graphics to prepare the case, 2D and 3D teacher lectures use the courseware
rj588_clinch_imagev1
- 实现图片里加自定义字符,需要GD库 可以加在自己的库里-achieve Photo Riga - defined characters, GD library needs to be raised in their Curry
hlmv125_src
- 加载 half-life mdl 动画模型,内含模型-reload the animation half-life model(mdl),and mdl models are include in the file
Md5Viewer
- doom3 动画模型 md5mesh md5anim version 10, 原创,bluealbin@eyou.com-emotions animation model md5mesh md5anim version 10, originality, bluealbin@eyou.com
dsp_matlab200
- 各种图像边缘提取算法的C语言实现及一些测试用图像-various Image Edge Extraction Algorithm in C language and some test images
贝塞尔曲线和曲面
- 本程序是一个根据贝赛尔曲线和曲面生成算法的小程序,在tc2.0下完成的。-this is a procedure under Bessel curve and surface generation algorithm for small procedures, the tc2.0 completion.
立方体旋转动画
- 本程序提供了三维坐标转换为二维坐标的算法,实现在屏幕上画三维图,并提供立方体绕任意轴旋转动画的算法。-procedures for the three-dimensional coordinates of the conversion of two-dimensional coordinates of the algorithm to achieve on the screen painting three-dimensional map, and provide cube rotating a