资源列表
Graphics of 3D surfaces
- 3D表面图绘制,简单实用-3D surface mapping, simple and practical
Terra3d
- 非常cool的三维地形飞行浏览程序-very cool 3D terrain flight procedures View
FirstCgProgram
- vc下的cg编程例子-vc the programming examples cg
Foley Algorithm
- Foley 球面分割算法-科学数据可视化-Foley spherical segmentation algorithm-Scientific Data Visualization
3dsloader
- 载入并显示3dsmax文件的代码-printed document and display the code 3dsmax
200501221210389727
- 一个好用的绘制三维图形的vc程序-A wonderful vc program for plot 3D graph
shuxuequmian
- 数学曲面的绘制程序-a protract procedure foe mathmatic band face
projection
- 三维图形的平移,通过点击或者通过对话框输入平移参数 -3D graphics translation, by clicking on the dialog box or through the importation of translation parameters
3dgprsrc
- 3d底层编程,不是用opngl,包括光线跟踪,纹理映射等,用vc编写-bottom 3d programming is not to opngl, including ray tracing, texture mapping, prepared using vc
ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
MeshFromOBJ
- 使用D3D从OBJ读取模型,代码由VC写成 读取后通过MESH建模
vp_world_to_screen
- vega prime 物体世界坐标转化为屏幕坐标,并将坐标值显示在屏幕上