- avcodec_sample.0.5.0.c usage of libraries that can be used to process video: libavcodec and libavformat
- xishudianpipei-yuchongjian 本程序是在c++平台上应用opengl来实现三维密集点匹配与三维重建
- face-recognition-SVD-HMM an efficient system for face recognition based on hidden markov models and SVD as features extractor
- function-approximation 提供了多种利用函数逼近算法求解优化问题的MATLAB源代码
- iserative-return The ActiveResizer is a VB 32bit ActiveX DLL that automatical(The ActiveResizer is a 32 bit VB ActiveX DLL that automatical)
- irlsram-parking-simulation A parking lot management simulation program
资源列表
ClothSimulation
- C++完成的OpenGL源程序代码,绘制的是一个简单的图形-C++ complete OpenGL source code, draw a simple graphical
robot
- 利用OpenGL模拟PUMA560机械手的六自由度运动-Use OpenGL to simulate the status of six freedom degrees of PUMA560.
Car
- 小车运行速度有所增加,结合周围场景也发生了相应的变换,实时性与真实感兼顾,达到顾客沉浸感的同时不失真的与场景结合。-Car movement speed increase, combined with the surrounding scene has also undergone a corresponding transformation, taking into account real-time with realistic customer while immersive undist
111
- opengl下编写的一个简单小作品,实现远近的变换-opengl written a simple small works, distance transform
myLDPTemp
- Visual Stdio 2005 平台下处理雷达数据的程序模板,处理的文件格式为las文,需要先进性转换。-A program processing Lidar data under Visual Stdio 200.
FireDemo4
- 在opengl环境下很逼真的火焰模拟,cg渲染-The opengl environment is very realistic flame simulation, cg rendering
NeHe_OpenGL1
- 整个教程由nehe制作 课程内容由dancingwind(周炜)以及gamedev和csdn的志愿者翻译 最早的翻译应该是由CKER完成的(1~12章) 注:本教程经dancingwind授权发布于imyaker.com dancingwind获得Nehe授权-Entire the tutorial by nehe production course content by dancingwind (Zhou Wei) and gamedev and csd
NeHe_OpenGL2
- 整个教程由nehe制作 课程内容由dancingwind(周炜)以及gamedev和csdn的志愿者翻译 最早的翻译应该是由CKER完成的(1~12章) 注:本教程经dancingwind授权发布于imyaker.com dancingwind获得Nehe授权-Entire the tutorial by nehe production course content by dancingwind (Zhou Wei) and gamedev and csd
vertex-lighting
- OpenGL+CG的顶点光照模型简单实例-Simple instance OpenGL+CG vertex lighting model
Pixel-Lighting
- OpenGL+CG的面片着色光照模型简单实例-Facet coloring OpenGL+CG illumination model simple example
VolumeRenderCartesian
- VC++ 6.0环境下用OpenGL实现的体绘制头颅,包含体数据文件。-VC++ 6.0 environment using OpenGL implementation body draw a skull, containing the body of data files.
OpenGL_Mouse_rotate_physical
- Win32控制台程序实现的鼠标旋转物体及裁剪平面框架,可以直接添加绘制物体替换茶壶及茶壶下面的立方体生成代码。-Win32 console program the mouse to rotate objects and clipping plane framework can be added directly to draw objects replace teapots and teapot cube below to generate code.