资源列表
balloongame
- OpenGL实现的2D打气球小游戏,具有几分和关卡功能。-An OpenGL balloon game.
OpenGL
- 扫描画圆、中点画圆、Bresenham画圆算法、四分之一圆画圆算法-Scan circle, the midpoint Circle, Bresenham circle algorithm, fourth round circle algorithm, etc.
Fill
- 用递归算法实现对多边形内部的填充,要求内部颜色和边界不一致。-Recursive algorithm on the interior of the polygon fill, color and requirements of internal borders is inconsistent.
Rotate
- 采用GLUT库,实现了一个矩形在窗口中匀速转动(单击鼠标右键停止转动)-Using GLUT library that implements a rectangle in the window uniform rotation (right-click stops)
rotate
- 采用GLUT库,实现了一个彩色三角形在窗口内匀速转动(按下键盘上“ESC”键退出),请修改代码,实现窗口中三角形右边画一个正方形,并让该正方形也能匀速转动。-Using GLUT library that implements a colored triangle in the window uniform rotation (the keyboard by pressing " ESC" key to exit), modify the code to achieve the
op2
- 绘制两个重叠的着色三角形,该程序启用了混合功能。-Draw two overlapping colored triangles, the program enables the mixing function.
fixing-to-a-bug-in-ne-opengl
- 在Nehe Opengl中的阴影,只支持一个glObject投影,如果有两个glObject,则必有一个无法接收阴影。在这里,我把一个glObject拆成几个Piece较好的解决了问题,目前Piece的移动已完成,旋转待完善。如果各位有什么可行的更好的方法,我虚心求教,请发至“2360537343@qq.com”,谢谢!-In Nehe Opengl in Shadows, only support one glObject, if there are two glObjects, then t
animation image loader
- /* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights *
GLPaint
- OpenGLES实现iphone画图应用实例,包含完整的Xcode工程文件-OpenGLES realize iphone drawing application examples, including complete Xcode project files
vector
- 基于OpenGL现矢量场的箭标图,用颜色映射物理量的值。-OpenGL-based vector field arrows are plotting, using color mapping physical values.
keshihua
- OpenGL在VC++6.0环境下使用的框架代码,可以直接在CView中进行OpenGL图形绘制-In VC++6.0 environment using OpenGL framework code, can be directly carried out in the CView OpenGL graphics rendering
OpenGL_kaifaku
- OpenGL的开发库,里面有各种OpenGL的库函数,还有Dos命令文件,可以直接复制OpenGL库函数文件到系统文件夹和VC安装文件夹下-OpenGL development libraries, there are a variety of OpenGL library functions, as well as Dos command file, you can directly copy files to the OpenGL library functions and VC syste