资源列表
OGLFont
- 一个封装好的opengl字体类,可以实现不受模型变换影响和受模型变换影响两类字体-a good opengl font type, model can be achieved without influence and transform transform affected by the model two fonts
skeleton_view_src
- 很酷的openGL例程,教你如何载mesh,并控制,这可是难得的3d动画例程。-cool routines, set to teach you how to mesh and control, But this rare 3d animation routines.
Particleglor
- 做的很漂亮的火焰图,基于粒子系统做的,调用VC里的OPenGL。有原程序和可执行程序。-done a very nice flame map, based on particle systems do, called VC's OpenGL. There are procedures and the original executable.
ROEUP
- 一个基于有限体积法的斜水跃水流动画模拟,使用OPengl工具,非常逼真。动画连续,对流体力学感兴趣的朋友一定有用哦!-a finite volume method based on the jump ramp water flow simulation animation, the use of tools OPengl, very lifelike. Animation for the hydrodynamics of friends interested in a certain usefu
fish_openGL
- 本程序是在Visual studio 6.0里用openGl编写的,实现了鱼在鱼缸里旋转等一系列功能,效果逼真,程序使用纹理映射等。-the procedures in Visual Studio 6.0, he devoted openGl prepared, achieving a fish tank Lane in a series of rotating function, lifelike, procedures such as the use of texture mapping.
shukongchechuang
- 一个数控车床的源代码,用OPENGL完成-a CNC lathe source code, complete with OpenGL
Delaunay-Trianglation-Mesh-Generation
- 这也是一个delaunay三角网的程序,功能是我见到最强大的。能生成二维和三维,并有openGl创建模拟三维图。原程序中编译时需要wx/的文件,我没有找到。不过不影响程序的学习.希望对你有用!!包中有.exe可先-This is a triangular network nodes procedures, I see the function is the most powerful. Can generate two-dimensional and three-dimensional, and
dk0619
- 此程序为一图像处理程序,用OPENGL编制, 用户首先选择是绘制二维或三维图形,对于相应的图形输入一定的数据后保存,即可出现需要的图形窗口,可以进行数据预数据,查看变差函数,运用克里格插值,观查图像生成过程及帧描绘过程,最后点击输出即可看到所实现的图形,此为一个非常不错的图形图像处理程序。且是用MFC实现的,功能强大,便于窗口运行。-procedure for an image-processing program, using OpenGL establishment, users fir
simple_framebuffer_object
- opengl2.0高级渲染语言提供了新的离屏(off screen)技术FBO(frame buffer object)。本代码简单演示FBO的启动,调用,以及将结果通过2维纹理映射方式显示在屏幕上-opengl2.0 advanced rendering provides a new language from the screen (off screen) Technical F BO (frame buffer object). This simple demonstration code
OPENGL红宝书及源码
- OPENGL红宝书及源码-OpenGL source and Red Treasure Book
波模拟
- 水波模拟,OPENGL的粒子程序,效果逼真!-wave simulation, OpenGL particles procedures, lifelike!
octree
- opengl八叉树场景组织。 场景组织的有效方法,简单易行,可以快速的排除无须显示的对象-opengl Octree scene organizations. Scenes of effective method is simple, rapid exclusion can not show the object