资源列表
Juego2D
- Game build in 2D using Opengl and Freeglut
opengl
- 三维曲面(球面、圆柱面或按正弦函数起伏的曲面),设置合适的光源及材质,应用环境光、漫反射及镜面反射,显示有光照效果的曲面图形,可以改变光源的位置及材质,观察光照效果的变化。(Three dimensional surface (spherical and cylindrical surface or by the ups and downs of the sine function), light and suitable materials, application of ambient li
openglTheFiveStarRedFlag
- 在MFC平台上,利用OpenGL通过shader画五星红旗(Draw a five star red flag with OpenGL)
cube
- VS2012+OpenGL绘制简单立方体(VS2012+OpenGL draw a simple cube)
3D_Modelling_example_code
- 使用visual C++编写的openGL代码,展示了3D_modelling的例子(The openGL code written in visual C++ shows an example of 3D_modelling)
Bezier_curve_surface_example_code
- 使用visual C++编写的openGL代码,展示了Bezier_curve_surface的例子(The openGL code written in visual C++ shows an example of Bezier_curve_surface)
Texture_mapping_examplecode
- 使用visual C++编写的openGL代码,展示了Texture_mapping的例子(The openGL code written in visual C++ shows some examples of Texture_mapping)
moveblocks
- The Shared Memory example shows how to use the QSharedMemory class to implement inter-process communication using shared memory. To build the example, run make. To run the example, start two instances of the executable. The main() function creates an
Hierarchical_Modelling_examplecode
- 使用visual C++ 2000编写的openGL代码,展示了两个小例子(The openGL code written in visual C++ 2000 shows two small examples)
lighting
- 实现地球绕着太阳转的简单模型,太阳为光源,地球在公转时受到太阳的光照(A simple model of the earth's rotation around the sun, the sun is a light source, and the earth is illuminated by the sun when it turns.)
grapht-master
- Grapht is a light-weight dependency injector. It converts the dependency injection problem into a graph-based problem that can be solved and analyzed without constructing any components until a solution is guaranteed. The solution graph is also expos
gral-master
- This implementation is based on the js reference implementation. For example the StarWarSchema and the tests (among a lot of other things) are simply adapted to the Java world.