资源列表
OBJ模型读取
- objloader, 基于c++,读取obj文件及其纹理(Objloader, based on c++, reads the obj file and its texture)
水波
- 一个简单的水波,通过面的曲折移动实现水波效果(A simple water wave, through the surface of the zigzag movement to achieve water wave effect)
Bspline
- 本工程基于OpenGL库完成了Bspline曲面的绘制。(The project completed Bspline surface rendering based on OpenGL library.)
Coons
- 本工程基于OpenGL库完成了Coons曲面的绘制。(The project completed Coons surface rendering based on OpenGL library.)
OpenGL001
- 这段代码解释了什么是混合.就是将前景色与背景色结合得到新颜色的过程 背景色:又叫目标颜色,是已经进入颜色缓冲区的颜色. 前景色:当前渲染命令的颜色,作为结果进入缓冲区,又叫源颜色. 混合有混合方程式,混合方程式有两个混合因子来计算最终的混合颜色. 打开命令:glEnable(GL_BELNDING);//blend:混合 混合因子的设置需要函数glBlendFunc();来实现,他有两个参数,分别是源混合因子和目标混合因子的值 而这两个混合因子有15个预定义的值.(This code
quads
- 用openGL实现四边形的旋转动画及平移(Rotation animation and translation of quadrangle with openGL)
openshift-origin-cartridge-ioncube-master
- This cartridge is an embeded cartridge to auto load the ionCube loaders to a PHP application. This cartridge works by watching for changes in the php.ini file and appending the ioncube loaders.
三角形
- 使用vs2015,在c++下编程实现三角形(Using vs2015, programming triangles under c++)
OSGEarthTest
- 实现OSGEarth,读取SHP文件,展现全球地名(Implement OSGEarth, read SHP files, and display global names)
cmake-3.9.0-rc3-win64-x64
- the project of opengl tool cmake
VS2008OpenGL环境配置
- The compressed package contains all the header files and libraries that VS2008 configuring the OpenGL development environment. The glut gltool, configured to perform a super treasure case code rehearsal
GLTools-master
- OpenGl TOOLKIT WINDOWS COMPILE DLL