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OpenGL_Sample
- 海面,加上天空的云团,形成一个真实的海上场景.而且还下着雪.是一个自然场子景的模拟.-sea and the sky clouds and the formation of a true maritime scenes. But it's snow. It is a natural gathering place King simulation.
2000190052
- 迭代函数能在计算机上呈现出有趣的分形图像,本文通过探讨迭代函数的特性,进而研究分形图像的形成方法,重点研究了三个典型分形图集:分支图、茹利亚集、芒德布罗集,然后论述了混沌和分形的关系,最后还分析了分形图像的应用前景。-IFS can on the computer showing interesting fractal image, the paper by exploring Iterated Function features, which studies fractal image for
genDTMCD
- 这个是VC下调OPENGL的一个关于等值线生成的程序,超级酷,有原代码,可以供大家利用。-the VC is a downward OpenGL on the contours of the formation process, the super cool, the original code, which everyone can use.
一维条形码打印系统
- 条形码的生成原理: 条形码的第一数据部分是由 7个数字形成的,其形成的方法详述如下: n 首先使用 产生和 匹配的字母码,该字母码有6个字母组成,字母限于A和B。产生字母码的列表如下 字母码 0 AAA 1 AABABB 2 AABBAB 3 AABBBA 4 ABAABB 5 ABBAAB 6 ABBBAA 7 ABABAB 8 ABABBA 9 ABBABA 表一 映射表 n 将 和 产生的字母码按位进行搭配,来产
地形图等高线的计算机矢量化及三维地形模型的生成
- 本文提出地形图纸等高线的矢量化,进而提出生成三维地形模型的工程问题,阐述了扫描、预处理、细化等步骤-terrain contour drawings of vectorization, leading to formation of three-dimensional terrain model works, expounded the scanning, pretreatment steps such as thinning
连通性分析
- 在对图像进行行程编码之后进行连通性分析,形成连通区域-the right image coding itinerary after connectivity analysis, formation of regional connectivity
亭子
- 借助于VC 和OPENGL利用三角形和柱子形成的复杂建筑物(亭子)如论在显示还是在制作上都有一定的技巧,可以当作一个非常好的额例子进行参考,我还在努力的制作曲面形状的亭子,做好以后上传。-using VC and use OpenGL and columns triangle formation of complex structures (pavilion) on the show in production or have certain skills, be regarded as a v
job1
- 在vc++中用opengl实现三角行及三角形的外接圆和内切圆的生成.-the vc used opengl achieve Triangle Bank and the circle and triangle tangentially within the formation.
LabelRenderer
- 基于visual c++和ESRI公司的组建MAP objects 的程序原码,实现地图的基本操作-based on visual c and ESRI MAP objects to the formation of the original code procedures to achieve the basic operation Map
MousePointer
- 基于visual BASIC和ESRI公司的组建MAP objects 的程序原码,实现鼠标对地图的操作-based ESRI and the formation of MAP objects of the original procedure code, mouse operation on the map
Tracking
- 基于visual c++和ESRI公司的组建MAP objects 的程序原码,实现目标在地图上的漫游-based on visual c and ESRI MAP objects to the formation of the original code procedures to achieve the objectives on the map roaming
Spatial
- 基于visual c++和ESRI公司的组建MAP objects 的程序原码,实现地图的空间分析-based on visual c and ESRI MAP objects to the formation of the procedures the original code, realizing the map spatial analysis
userinterfaceOpengl
- 这是一个界面程序,点击菜单中的仿真就会出现动画,这个程序实现的是在FormView中生成一个窗口,在窗口中显示opengl三维图形。-This is a procedural interface, click on the menu will appear simulation animation, this program is the formation of a FormView window in the window display opengl 3D graphics.
four_face
- 利用粒子系统和Opengl贴图技术,根据正四面体的性质,生成一个正四面体!-particle system and Opengl mapping technology, according to the nature of being tetrahedron, a tetrahedral formation!
xjq01
- 本实验实现直线和圆的生成,采用VC++6.0.-the experimental realization of the linear and circular formation, using VC 6.0.
jk
- 本实验实现了裁剪的生成技术,先画一个矩形,然后画一条直线,在矩形内的将被裁剪.-the experimental realization of the formation of cutting technology, a rectangular paintings and then painting a straight line. in the rectangle will be cut.
fountain
- DELPHI写的包括粒子的生成、粒子的运动、粒子的死亡、粒子的绘制及场景的绘制 -including particle formation, particle movement, particles of death, particle rendering and scene rendering
BinSTree
- 关于二叉树的生成插入删除等的操作,使用VC++环境新建一个类,并简要介绍了画图等一般的操作.-binary tree on the formation of the insert or delete operation, the use of a new VC categories, and gave a briefing on the general drawing operation.
OpenGLStarspace
- 本实例是对星空的模拟,星星数据结构、星星的动态生成。-examples of the simulated night sky, and stars data structure, the dynamic star formation.
Graphics-oval-formation-algorithm
- 图形学中椭圆的形成算法,c语言的代码,希望对你有所帮助!-Graphics oval formation algorithm, c language code, hope to help you