搜索资源列表
OpenGL_Sample
- 海面,加上天空的云团,形成一个真实的海上场景.而且还下着雪.是一个自然场子景的模拟.-sea and the sky clouds and the formation of a true maritime scenes. But it's snow. It is a natural gathering place King simulation.
genDTMCD
- 这个是VC下调OPENGL的一个关于等值线生成的程序,超级酷,有原代码,可以供大家利用。-the VC is a downward OpenGL on the contours of the formation process, the super cool, the original code, which everyone can use.
亭子
- 借助于VC 和OPENGL利用三角形和柱子形成的复杂建筑物(亭子)如论在显示还是在制作上都有一定的技巧,可以当作一个非常好的额例子进行参考,我还在努力的制作曲面形状的亭子,做好以后上传。-using VC and use OpenGL and columns triangle formation of complex structures (pavilion) on the show in production or have certain skills, be regarded as a v
job1
- 在vc++中用opengl实现三角行及三角形的外接圆和内切圆的生成.-the vc used opengl achieve Triangle Bank and the circle and triangle tangentially within the formation.
userinterfaceOpengl
- 这是一个界面程序,点击菜单中的仿真就会出现动画,这个程序实现的是在FormView中生成一个窗口,在窗口中显示opengl三维图形。-This is a procedural interface, click on the menu will appear simulation animation, this program is the formation of a FormView window in the window display opengl 3D graphics.
four_face
- 利用粒子系统和Opengl贴图技术,根据正四面体的性质,生成一个正四面体!-particle system and Opengl mapping technology, according to the nature of being tetrahedron, a tetrahedral formation!
fountain
- DELPHI写的包括粒子的生成、粒子的运动、粒子的死亡、粒子的绘制及场景的绘制 -including particle formation, particle movement, particles of death, particle rendering and scene rendering
OpenGLStarspace
- 本实例是对星空的模拟,星星数据结构、星星的动态生成。-examples of the simulated night sky, and stars data structure, the dynamic star formation.
OpenGL_3DSceen
- 用OpenGL组建一个3D场景,可以转动显示四周环境.-with the formation of an OpenGL 3D scenes, rotating shows the surrounding environment.
MySnowok
- 采用粒子系统模拟雪花的生成,结合vc++和opengl共同完成-using particle simulation of snowflake formation, and borders with vc completed
MyRain110
- 本程序是模拟水波和水滴的效果,包括粒子的生成、粒子的运动、粒子的死亡、粒子的绘制及场景的绘制.-this process is simulated wave and the effect of water droplets, including particle formation, particle movement, particles of death, Particle rendering and scene rendering.
OGL_motionblur
- 运动模糊(Motion Blur)效果演示 运动模糊是一种常见的运动效果处理手法, 由于眼睛的视觉暂留现象,会在视觉上形成一个拖影效果. 在OpenGL中利用渲染到纹理技术, 依次不时间序列里面的连续若干帧的图象,依次渲染到纹理里面, 然后在alpha混合呈现在屏幕上面,就形成了motion blur效果.-Motion Blur (Motion Blur) Motion Blur effects demo is a common effect of the campaign to
ogl_solidnode_bsp墙壁
- 本代码主要是介绍了一个基于opengl开发环境的c++代码,主要生成的是门的形状.-this is the main source of a development environment based on opengl c code, the main formation in the shape of the door.
ogl_vertex_array_range转动的地球
- 本程序是基于opengl平台而生成的3d的c++代码,所表示的图形是一个会旋转的地球.-this program is based on opengl platform and the formation of c 3d code expressed by the graphics will be a rotation of the Earth.
fountain3d
- 本程序是模拟爆发的喷泉,包括粒子的生成、粒子的运动、粒子的死亡、粒子的绘制及场景的绘制-this process is simulated outbreak of the fountain, including particle formation, particle movement, the death particles, particle rendering and scene rendering
CIRCLE
- 五彩繽紛的亮點依照轉速形成圓形的漩渦 漸漸形成類似銀河系的形狀-Colorful highlights the formation of a circular in accordance with the speed of the vortex of gradually forming a similar shape of the Milky Way
mesh
- 使用OpenGL写的MESH网格的碰撞检测,描述了网格的形成优化。-Use OpenGL written MESH mesh collision detection, describes the formation of the grid optimization.
snomanman
- 我是学习OpenGL得新手,为大家分享一下学习OpenGL的简易入门程序,简单易懂 雪人-I was learning was new to OpenGL, OpenGL why we share the recommendations of entry procedures to learn, easy to understand the formation of snowman
ps_height_16k
- 关于大面积真实地形的形成得源程序程序 代码很全绝对真实-Real terrain on the formation of a large area was full source code is absolutely true
flocking
- 模拟群体行为的演化过程,实现群体行为的编队控制,在vc++6.0+opengl环境中进行配置-Simulate the evolution of group behavior, group behavior to achieve a formation control in vc++6.0+ opengl environment configuration