资源列表
Laplacian-smoothing
- 使用VS2010及Opengl实现的基于半边结构的拉普拉斯平滑,半边结构是自己实现的。-Opengl achieved using VS2010 and the structure of the Laplace-based half smooth, half structure is the realization of their own.
360-degree-panorama-player
- 这个程序是JAVA脚本的,只要放置全景图就可以进行播放。即用现有的球形全景图更换实例中的图就可以播放。-360 degree panorama player
pano2photo
- 这是个matlab程序,将球星全景图按照角度和宽度进行映射展开。-This is a matlab program, will star panorama mapped according to the angle and width of the swing.
seaSave
- 关于一个水浪的程序,使用D3D实现,实现了基本水波浪-Water waves on a program, using D3D realize
ListLabel_01
- android 水波壁纸 动态水波模拟 安卓系统自带水波壁纸源码-android ripple
FPGA---VGA
- 里面包含了基于VHDL语言的VGA的图片控制实现的全部代码-Which contains the VHDL language based on the VGA picture control to achieve the full code
jBrush-v0.3
- java实现3d模型展示场景,物体和笔刷,灯光,字体整合-java implementation 3d model display scenes, objects and brushes, lights, fonts integration
MuJing1.0
- VTK+MFC读取医学dicom图像及GPU三维重建-VTK MFC GPU
NodeVisitorNew
- 在openscenegraph中加载一个3D模型,通过编写模型节点的访问器,实现节点表面点的遍历。-To load a 3 d model in the openscenegraph, by writing model node accessor, realize the point on the surface of the node traversal.
The-computer-aided-design-and-NURBS
- 本书详细介绍了有关NURBS从20世纪80年代中后期以来,国际国内的重要研究成果。本书强调几何原理及面向工程上的应用。-This book details about NURBS from 20 since the late 1980s, the importance of international and domestic research. Book emphasizes the geometric principles and for engineering applications.
3dmax-rename-s
- 3dmax插件 是贴图自动贴上与其对应名称的物体上。-3dmax plug-in is automatically pasted textures on objects and their corresponding names.
glutglsl_2.0
- opengl着色语言的入门代码,绘制一个简单的茶壶,从三光网站下载的,没有赚分的意思-opengl shading language code entry