资源列表
黑屏DirectDraw设置显示模式
- 在前一节的基础上,在directx中设置显示模式,默认为当前显示器的分辨率-the previous one, based on the DirectX set display mode, the default for the current monitor resolution
黑屏DirectDraw翻转显存,删除对象
- 本节中,利用前几节的基础,反转显存,将后续显存上的图片反转到主显存上,并显示在屏幕上,并将建立的directx对象在窗口销毁后删除-this section, the use of the former sections of the foundation reverse memory, will follow-up on the memory-pictures to the main memory, and display on the screen, and will establish t
计算机图形学vb
- 用vb编写的计算机图形学的案例,2D与3D的 老师讲课使用的课件-use of computer graphics to prepare the case, 2D and 3D teacher lectures use the courseware
vega的起步程序
- 本源码是学习VEGA虚拟现实驱动编程最好的起步程序,可以从中学到VEGA编程的一般思路和方法。-the source is to learn from VEGA virtual reality-driven programming best start procedures can learn from VEGA programming to the general ideas and methods.
VC环境下3D图形旋转,实现简单图形算法
- 是一个简单的实现了基本图形学算法的程序,包括绘制图元,区域填充,三维变换等算法的实现-is a simple realization of the basic graphics algorithm procedures, including mapping map yuan, regional filling, such as 3D Transform algorithm implementation
4-1画三维图形
- 绘制一个三维几何图形,如:球、立方体、棱柱、棱锥等-drawing a three-dimensional geometric shapes, such as : the ball, cube, prism, pyramid, etc.
三维地形
- <p><strong>GIS (Geographical Information System) is a computer support system that represents data using maps. It helps people access, display and analyse data that has geographic content and meaning. For those not familiar with GIS, it u
精通DirectX3D图形与动画程序设计源码1
- 精通DirectX 3D图形与动画程序设计 源码 第一部分
三维等高线绘制
- 可以由三维数据绘制二维或三维等高图。~~~~~~~~~
maya obj文件读取
- maya的obj文件读取基于opengl编程c++程序
The Nurbs Book
- 英文图片版的The Nurbs Book, 经典书籍
三D交错显示
- 使用opengl实现3D双层画面显示,交错显示