资源列表
osgExamples
- openscenegraph 三维渲染引擎编程指南事例源码-openscenegraph examples of three-dimensional rendering engine source Programming Guide
RGB_Lab
- OPGL在VC++中的三维编程,实现了RGB与LAB颜色空间的转换关系-OPGL
sanwei
- 画了一个小房子,三维图形绕x,y,z轴旋转-A drawing of a little house, three-dimensional shape around the x, y, z-axis rotation
Sierpinskiditan
- 给定不同的递归深度,通过使用海绵算法,绘制Sierpinski地毯,在三维环境中按照画家算法绘制20个小立方体-Given the different recursion depth, by using the sponge method, drawing Sierpinski carpet, in the three-dimensional environment, according to Painter' s algorithm draw 20 small cubes
Ogre_Physx_Ball_Game
- ogre 图形引擎加 physx 物理引擎开发的台球小游戏。-ogre graphics engine, physics engine, developed by Canadian physx billiards game.
TestTS
- 使用百度云,完成消息的推送,不在使用openfire等作为服务器-Use baidu cloud, push completion message
exp9
- mfc下实现的一个球体,实现了消隐和颜色的变化,适合入门者-mfc to achieve a sphere to achieve the blanking and color changes, suitable for beginners
Delphi.3d.game.code.design.Chuen
- Delphi 3d game code design Chuen Delphi 3d打砖游戏代码设计-Delphi 3d game code design Chuen
3D图形子程序库.tar
- 一些3D图形的绘制例子.-some 3D graphics rendering example.
phase_relation
- 在立体视觉中用VC进行匹配,读两幅图像,然后得到这物体的视差图.-used in the three-dimensional visual matching VC, reading two images, and then to have these objects disparity map.
blacking
- 消隐应用程序 包括消隐绘制多面体和利用远近法绘制的圆环-Applications include blanking blanking polyhedron mapping method and the use of distance Drawing Circle
改进的求曲面上精确最短路径算法
- 提供了一种精确计算曲面上最短测地线路径的方法,比现有方法速度快