资源列表
zuobiaobianhuan
- 此程序可完成不同坐标系之间的转换,需输入原始坐标点,平移量和三坐标轴旋转量。-This program can complete the conversion between different coordinate system, need to input the original coordinate point, translation and three axis rotation amount..
ICP
- 用svd的方法最优化求解两个点云的变换矩阵,R和T(Using SVD method to optimize the transformation matrix, R and T of two point clouds)
Bezier
- 有两个功能,一个是画Bezier曲线,一个是利用Bezier曲线画一个茶壶-Has two functions, one is drawn Bezier curve, the other is to use Bezier curves to draw a teapot ...
Showmesh
- 使用D3D读取.x文件并且显示之,对代码做了尽量简洁的封装,封装了MyMesh类和MyCamera类,对初学者入门很有帮助。-Use D3D to read. X file and displayed on the code is made more concise package, encapsulates MyMesh class and MyCamera class started very helpful for beginners.
meshsimplification
- 网格简化程序基于3D三角网格简化,代码简单实用,而且非常有效的节省时间-meshsimplification is a C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes. The goals of the code are ease of use and efficiency, possibly at the expense of some genera
201112071515
- 使用3d max开发的沙发模型,是一组沙发哦,非常好用的-Developed using 3d max model sofa is a sofa Oh, very easy to use
OpenGL-for-WinCE
- That are libs for OPEN GL use in Windows CE6. It s for use in Visual Studio.
fenxing_dxd
- 一个分形程序,可以用于学习directx11中的计算着色器部分-a fractal program write with directx11, you can use it to learn the part of compute shader of directx11
DigitalPowerStation
- 基于OGRE的变电站三维可视化系统,仿真了电容器设备的点选、属性查看等。
2.25_frogger_hardmashed
- game made in blender 3d to play pressing P
MyParticle
- 使用MFC编写的3D粒子编辑器。能选择多种粒子效果,修改Emitter,Affector等的参数,能保存为文本文件。
skull.raw
- 三维重建中的骨头模型,文件格式为RAW,-Three-dimensional reconstruction of the brain model, RAW file format