资源列表
StereoVision
- 基于真实的立体的三维场景重建程序(stereo vision),运行的release可以直接运行-Based on the true three-dimensional scene reconstruction of three-dimensional process (stereo vision), the release can be run directly run
CrossTexture
- 十字交叉公告板技术 对公告板技术的简单扩充但是能起到较好的表现效果 效率也很高-Cross bulletin board bulletin board technology on a simple expansion of technology can play a better performance, but also efficient results
3D_TerrainV1.1
- 3d与vc opengl的结合,对初学者很有帮助的
Kinect2-guge
- Kinect骨骼识别,Kinect2.0,VS编译器,进去后配置开发环境即可使用-Kinect skeleton recognition
delta3d-API-2.4.0
- 开源3D引擎Delta3D的API帮助文档,CHM格式。对于Delta3D的开发很有用。最新版本。-Open-source 3D engine Delta3D the API help documentation, CHM format. Useful for the development of Delta3D. The latest version.
Pixie-src-2.2.6
- 使用类RenderMan接口的一种实时渲染器Pixie。包含源码及可执行文件-RenderMan interface using the class a real-time renderer Pixie. Includes source and executable files
Triangulation_3
- 可以做三维的三角剖分,速度快,效率非常非常高。-is used for 3D Delaunay triangulation
3Dsmoke
- 基于网格算法的烟雾模拟,使用opengl渲染-Smoke simulation
lab7
- unity3d开发出来的虚拟场景,包括环境,人物和动作-unity3d development of the virtual scene, including the environment, characters and action
OpenSceneGraph_Data
- 在学习osg过程中常用到的一些模型和位图等,非常适合于osg的学习-In the process of learning OSG commonly used to some of the models and bitmap, etc., is very suitable for OSG learning
VRMyNew
- 基于OSG的一个虚拟仿真平台,花了我好长时间呢,真有点舍不得啊
Assignment1
- 利用B spline和Catmull-rom spline实现物体的移动,旋转由四元数和欧拉角实现。 需要已配置opengl-using B Spline and catmull-rom spline implement the interpolation of object. Rotation are applied by Quaternion and Euler Angle. Please see the implementation video: https://www.youtu