资源列表
blendingteapot
- 使用OpenGL实现的透明茶壶,其中中间的茶壶是贴了纹理的,周围的茶壶数目由用户确定,且都是透明的,本程序的重点是:茶壶的深度排序以及绘制的顺序。-The use of OpenGL to achieve a transparent teapot, in which the middle of the teapot is posted texture, surrounded by the number of teapot set by the user, and are transparent,
3D-model-segmentation-
- 基于区域增长等算法对三维模型进行分割,实现了一篇文献中的三维模型分割算法-Region growing algorithm based on three-dimensional model such as segmentation, to achieve a three-dimensional model of the literature segmentation
3Dgraphicsbasedonc
- 用C语言实现3D图形的例程。包含全部源码。-C language implementation with 3D graphics routines. Contains all the source code.
explor3d_50
- 三维人脸识别,很好很强大,采用VC++6.0编写-Face recognition
VTK-Raycast-3Dconstruction
- 基于VTK使用光线投射算法实现医学三维体绘制,含DICOM绘制源数据-Medical 3D volume rendering using ray casting algorithm based on VTK, containing DICOM draw source data
vtk3Dsegmentation
- 基于VTK的三维分割代码,配置好vtk环境可以直接编译成功-it is a vc++ code based on vtk used in 3D segmentation
code
- 三维重建源码,由双目立体视觉进行三位重建。并给出了几种重建方法的介绍,如基于块匹配的三维重建、基于特征点的重建。并且给出了最终结果图像。-Three-dimensional reconstruction of the source code, the three reconstruction by binocular stereo vision. And gives several reconstruction methods, such as 3 d reconstruction based
OpenNI-SampleAppSinbad-e56963c 基于openNI的kinec开发示例
- 基于openNI的kinec开发示例,对于想了解微软kinec体感传感器的开发和利用有恨大帮助-kinec based tool kit used openNI which is especially useful for kinect application
PyTopMod2.223
- 一个可以修改网格模型拓扑结构的程序,适用于数字几何处理!-Mesh topology modifier
OceanLightingFFT
- 基于FFT的海面波动的实现和天空光照渲染的实现-Fluctuations in sea-based FFT implementation and realization of the sky light
moni-yuxue--xiaoguo--good
- 虚拟模拟雨雪 可以修改添加自己的东西 效果不错-Virtual simulation can be modified to add your own snow stuff good results
OpenSceneGraph-2.9.8
- 最新版本的世界上最方便使用的三维引擎OpenSceneGraph,非常棒-The latest version of the world' s most user-friendly 3D engine OpenSceneGraph, very good