资源列表
EngleEye
- OSG 做的鹰眼图以及单视图多相机源程序 注释较详细 可以运行-The OSG Eagle Eye diagram and single view camera source notes in more detail can run
VoxelTerrain
- C# Unity implementation of voxel landscape with marching cubes
campus-roaming
- 1.QUEST3D制作一个详细的校园三维模型。。 2.用户可以在虚拟校园中漫游。 3.优美的背景音乐,在视觉的基础上增加听觉的感受,以一个更舒缓的心情来领略校园的美丽。 -1.QUEST3D make a detailed 3D campus model. . 2. The user can roam in the virtual campus. 3. beautiful background music, the visual experience of hearing
Eliminador-de-Bordes-VB
- Eliminador de Bordes de Imagenes TIF
Sawtooth_from_Horizon_Zero_Dawn
- can use win10 3d viwer. this file is sawtooth 3d file
3D-Reconstruction.
- 择了一种速度、特征点数量和精度都比较好的组合方案:FAST角点检测算法+sift特征描述子+FLANN(Fast Library for Approximate Nearest Neighbors) 匹配算法。-Choose a speed and precision of the number of feature points are relatively good combination scheme: FAST corner detection algorithm+sift featur
TressFX11_v2.0
- TressFX11_v2.0 AMD 的毛发渲染系统,在古墓丽影里面有使用到,非常的知名-TressFX11_v2.0 AMD hair rendering system, the Tomb Raider there to use, very well-known
3DSLoader
- 实时图形课程设计,有3D文件读取,天空盒子,场景漫游-Real-time graphic design courses, there are 3D file read, the sky box, scene roaming
Tut05_Textures
- 计算机图形学,用d3d编写的纹理贴图,源码vs2017可用(Computer graphics, textures written in D3D, source code vs2017 available)
Chap9
- 有理B样条,NURBS样条曲线曲面的计算,包括控制顶点的反算-nurbs curve
Visual_CPPGame_Development_Notes
- 此资料为VC++和DirectX书籍相关笔记,有近三十个详细实例,有重要参考价值。-This information for VC++ and DirectX books notes, nearly thirty detailed examples of important reference value.
Idle_Motions
- 游戏编程精粹6,图形学部分角色真实的静止动作合成,对入门的游戏开发者很有帮助.