资源列表
demon_registration(2Da3D)
- demons配准程序,包括2维的配准程序和3维的配准程序-demons registration,including 2d and 3d version
GpuLodTerrain
- 面向GPU的多LOD因子的大规模场景策略及其原型系统.
GA
- 基于遗传算法的图像阈值分割。里面有代码和本人搜集的参考文献,有助于初学者学习。-Based on genetic algorithm for image thresholding. I gathered codes and references which are very helpful for beginners.
VCpenGL
- VC与openGl联合开发的3D绘图程序.类似CAD的绘图的基本功能,可以在此程序的基础上继续开发更复杂的系统。-VC and openGl jointly developed 3D drawing program. Similar to the basic functions of CAD drawing, you can on the basis of this process continue to develop more complex systems.
three-dimensional-reconstruction
- 有关图像三维重建的程序,效果比较好!值得学习-On image 3 d reconstruction program, the effect is better! Worth learning
Virtual_Graphics_Card
- Virtual graphic card for windows 98/2000/XP, it can emlate an VGA card.
3DDraw
- 这是一个项目时使用到的“三维空间向量/点”类及相关函数,使用它们可以定义一个空间向量/点,实现向量的平移,缩放和旋转等,使用相关函数还可以实现两向量的叉乘,得到一个向量的绝对长度,将一个向量单位化,得到一个三点决定的平面的垂直向量(经过单位化),得到空间中两点的距离,得到两向量的点积,得到两向量的夹角等操作,为方便用户的使用,每个函数都有详细的注释,希望对大家有所用处. -This is a project to use to the " three-dimensional space
toon_shading
- 图形编程经典案例toon shading算法,包含源代码和release程序。-toon shading algorithm, including source code and release execute app.
FloorCreator
- Revit architecture 二次开发,BIM开发-Revit architecture and BIM develop
robot
- Visual C++ opengl 3d triangel sierpinski -Visual C++ opengl 3d triangel sierpinski
OpenSceneGraph-3.2.0
- openscenegraph源码,是OSG开发必须-openscenegraph CODE,it is necessary for OSG
mfc_3D
- 用mfc采用OpenGL实现地球绕太阳的公转和月球绕地球的公转并自身带有一定速率的自转。-Using OpenGL implementation with mfc Earth revolves around the sun and the moon revolves around the Earth and themselves with a certain rate of rotation.