资源列表
Tutorial2
- OpenGL ES coding sample 2
Tutorial1
- OpenGL ES coding sample 1
Perspect
- 利用Visual C++和OpenGL联合写的一段演示程序,说明OpenGL的透视效果是如何实现
xgSceneViewer_src_2007_8_12
- Ogre游戏xgEditor场景编辑器,xgSceneViewer_src_2007_8_12
sunny
- 利用VC编写的程序,其他星系围绕太阳系做顺时针或逆时针旋转,带纹理的星系采用按规定的轨道运转。
thesis1
- 基于TF_SF方法的三维复合目标电磁散射FDFD研究 基于TF_SF方法的三维复合目标电磁散射FDFD研究
51622463csg.c
- OpenGL方面的Boolean运算代码,Boolean运算在OpenGL里面是较难的问题
Point_In_Polygon
- 判断点是否在多边形范围内,算法方面的代码,希望对大家有用
cube
- opengl旋转的立方体,MFC工程,对初学者来说有用
Selection
- This the last tutorial of the Advanced section. In the previous tutorials we learnt to create some sophisticated 3D Graphics using OpenGL. But graphics applications require some form of interaction with the objects on the scene. In this tutorial we w
Quadrics
- This the sixth tutorial of the Advanced section. This tutorial will introduce you to the wonderful world of quadrics. With quadrics you can easily create complex objects such as spheres, discs, cylinders and cones. In this tutorial we will look at ho
DrawingSimple2D
- This the third tutorial in the Foundation section. This tutorial covers the basics of drawing some simple 2D polygons such as triangle, pentagon, rectangle etc. We will make use of the code that we had generated in the previous section. We ll cover s