资源列表
wxraytracer_net_v.1.1.2
- 光线跟踪的介绍程序,涉及数学建模,映射,预处理,非线性变换等方面-Ray Tracing from the Ground Up
vrmlsimplehouse
- VRML语言编写的简单房子,这是三维可视化在网络GIS的应用-The VRML language simple house, which is a three-dimensional visualization applications in Web GIS
little_house
- 使用directX 工具包实现在新建窗口中建立一个使用木质纹理的小房子。可用鼠标左右键控制其左右旋转。-Use directX toolkits to build a small house using wood textures in new window. Can be used to control the left and right mouse buttons rotate.
MoveCamera
- 自己写的D3D学习代码,实例中说明了如何计算单位向量,如何用单位向量向一个目标移动摄像机(当然其它物体也同理)。-Write their own learning D3D code example shows how to calculate the unit vector, how to use unit vectors to a target mobile camera (of course, other objects are also the same reason).
Demo2三维桌球
- 鼠标移动/输入推荐。 鼠标行为是: *环顾四周 - > Hold-Move左键 瞄准并环顾四周。 - > Hold-Move鼠标右键 *增加/减少射击威力(瞄准时) - > Hold-Move向前/向后鼠标右键 *拍摄 - >释放鼠标右键 *放大/缩小 - > Hold-Move向前/向后鼠标中键 主要输入如下: * Rotate-left: a或keypadleft。 * Rotate-right: d或keypadright。 *放
hair-rendering
- Paper: Interactive Hair Rendering Under Environment Lightinge The Note About Hair Rendering With PRT in Siggrapg Asia 2008
matlabchengxu
- 基于二维图像进行三维重建效果还可以,经测试误差较大-Two dimensional image reconstruction effect is also can be based on, after testing error
mesh3D
- mesh for triangulation in c-mesh for triangulation in c++
magicofstonehenge
- vc结合ogre图形引擎写的一个特效源码!光影,粒子系统等都很好的表现,编译时需要ogresdk
校园漫游系统毕业设计
- 完整校园漫游毕业设计,用vrml编写的
3D-MAX
- 用于初学者,帮助其完成3DMAX的入门虚席-For beginners, to help them complete the entry empty seats 3DMAX
shadow
- D3D两种体积阴影算法,大家对比者看,很好参考-D3D two kinds of shadow volume algorithm, we compare those who look good reference