资源列表
java3d-topography
- 一个JAVA3D下的地形编程源文件,可以用键盘进行交互控制
MutilReDraw
- 访问最底层LOD模型路径,打开后获取顶点数据和PirmitiveSet,重绘模型的三角面片(Visit the bottom LOD model path, open it, get vertex Array and PirmitiveSet, and redraw the triangle of the model.)
nehe-source-code
- 基于vc环境编译,学习OpenGL的必备源码,nehe源码-Vc environment compile, learning OpenGL essential source, nehe of source
2D6F696C-A827-4E51-B25CHARANIMCB
- Blender v2.5 Character Animation Cookbook
viewer3d_version7d
- 三维显示某个.mat格式的矩阵,灯光亮度可调,并有伪彩色渲染的功能-A three-dimensional display. Mat matrix format, lighting, adjustable brightness, and a false color rendering of the function
dx11water
- dx11写的,模拟了一个水池,有反射和波纹效果,场景比较简单,但很有参考价值-dx11 written to simulate a pond, reflection and the ripple effect, the scene is relatively simple, but useful reference value
3DSLoader
- 《opengl游戏编程》第八章“三维模型的导入”的关于3ds模型导入的源码部分。-" Opengl game programming" in Chapter 8, " Importing a three-dimensional model," the source on the 3ds model part.
ChunkLodDemo
- 基于D3D9的ChunkLod地形Demo,C++封装,有比较初级的四叉树场景管理,Frustum裁剪,天空盒和基本摄像机功能.适合DX进阶学习.-Based on D3D9 s ChunkLod terrain Demo, C++, a relatively junior quadtree scene management, Frustum clipping, sky boxes, and basic camera support,it s for DX advanced learning.
demos_2_2_0
- away3d,flash 3D引擎的DEMO及源码可以学习away3d 3D引擎的使用!-away3d, flash 3D engine and the source can DEMO study away3d 3D engine to use!
FreeCAD_Mod_Dev_Guide-master
- FreeCAD 3D模型工具源码,由Python语言开发,可用于分析和学习(FreeCAD 3D model tool source code,Developed by the Python language, which can be used for analysis and learning)
TextureandUV
- 自己写的一个载入纹理和调整uv的实例代码,代码用最简洁的方式达到目的,方便学习。-Wrote it myself, a load and adjust the uv texture examples of code, the code in the most simple way to achieve our objective, to facilitate learning.