资源列表
MovingCloud
- 动态纹理技术实现动态云,通过改变纹理坐标改变变现效果-Dynamic texture technology to achieve dynamic cloud, realized by changing the texture coordinates change effects
acis3dt
- Spatial 的ACIS的官方例程,编译出来后,可以进行Scheme脚本解读的。
Pixie-2.2.6-Setup
- Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics -Pixie is a photorealistic
MFCTexMapping
- 基于MFC和OpenGL的纹理映射编程,实现了将一张纹理贴到一个旋转的立方体上-MFC and OpenGL-based texture mapping program, implemented to paste a texture on a rotating cube
gdal-1.8.0.tar
- osgearth编程所需插件gdal-1.8.0.tar,好用!-the osgearth programming required plug-gdal-1.8.0.tar, easy to use!
OgreP3dP1.7PbeginnerPGuide
- ogre 1.7的编程指南,内容详细,简单易懂,适合初学者。-ogre 1.7 Programming Guide, detailed, easy to understand for beginners.
OgreP3d-1.7-beginner-Guide
- ogre 3D 1.7 初学者指南,中英文双鱼版,非常棒,买电子书要13刀-Beas version of Ogre 3D 1.7 Beginner' s Guide, in English, is great, buy e-book 13 knife
OgreP3dP1.7PbeginnerPGuidePchinese
- OGRE是一个用C++开发的面向场景、非常灵活的开源3D引擎。本文档对ogre的各种特性进行了介绍。p.s这个pdf中文翻译保留了英文原文。-OGRE is a with C++ development-oriented scenes, very flexible, open source 3D engine. This document described the various characteristics of the ogre. ps this pdf Chinese translat
osg
- 3份学习osg的资料,OSG程序设计教程.pdf, StepIntoOpenSceneGraph.pdf ,OpenSceneGraph_Quick_Start_Guide(中文).pdf-osg of learning materials, including a scene roaming, particle systems, etc.
TheTowerGameForD3D
- 实现了D3D人物模型渲染游戏,实现了天空盒,mesh等-Rendered character models to achieve a D3D game, realize the sky boxes, mesh, etc.
NeHe_openGL
- NeHe OpenGL教程中文版 整个教程由nehe制作 课程内容由dancingwind(周炜)以及gamedev和csdn的志愿者翻译-NeHe OpenGL Tutorials Chinese version
Sereomatch-CV
- 利用OPEN CV,以SAD为测度进行立体匹配,大家可以在这上面进行修改-Performing Stereo Matching via SAD