资源列表
SpeedTree3.01
- speedtree 3.01 MAX plugin for tree modeling
SpeedTreeMAX_v4.1_Evaluation
- speedtree 4.1 plugin MAX
UnityNBody-master
- 使用计算Shader,解决N体问题,是学习计算Shader的小例子!!!(A ComputeShader demo)
2D_4_Vortex
- 采用毕奥萨瓦尔法则,模拟了二维烟雾!!!(the simualtion of the 2D Smoke)
desk
- 一张入门级圆桌,非常非常简单的圆桌,主要是三维图形的简单编程,使用vrmlpad实现(An entry level round table, a very very simple round table, is mainly a simple programming of 3D graphics, implemented with VrmlPad.)
PCLtest
- test pcl 源自pcl网页 是检测pcl1.8.0配套成功的最后一步(just for testing PCL working)
骰子
- 自己写的一个骰子,进行了蒙皮,新手上道,请多指教(I wrote a die, a skin, a new hand.Please kindly advise)
Cloud Implementation-3 - Copy - Copy - Copy
- artificial cloud implementation in matlab, things to notice is its not related with cloud computing its just artificial cloud generating code
三轴
- 关于flac3d三轴压缩的代码,这是圆柱体试件的代码。(This is the code about triaxial compression test in flac3d.)
OSG1
- 对OSG编程的详细介绍,对每一帧的运行进行详细的讲解。参考价值很大。(OSG programming is introduced in detail, and the operation of each frame is explained in detail. The reference value is great.)
osgearth
- osgearth源码,此处不能小于20个字,看我随手一打超过20个字(That is osgEarth Source Code.the words here can't less than 20 words,I just want some Open Source Code!)
u_pm2
- 基于pm谱模拟海浪高度场.产生二维的随机海面(based on pm spectrum simulation of 2-D sea surface)