资源列表
pcd文件处理
- 可实现包括pcd文件的读取,滤波,曲面重建等功能,使用qt图形化界面
Canupo
- C++编码,基于线性判别分析(LDA)和支持向量机(SVM)的多尺度维度特征点云分类算法,通过机器学习方法精确分类。效果可达95%以上,本文件夹内含有详细中文教程。
eight point algorithm
- 3D单目视觉有用: 先求出基本矩阵,再求出R,T,然后就求出深度啦(3D monocular vision is useful: First find out the basic matrix, then find out R, T, and then find out the depth)
opengl码啊
- OPENGL简单的地形生成,很简单实用好用(OPENGL simple terrain generation)
UnityDownloadAssistant-2017.4.1f1
- UnityDownloadAssistant-2017.4.1f1注册码(UnityDownloadAssistant-2017.4.1f1 inclode)
Shader.for.Game.Programme
- Shader for game programmers
网格简化源码
- 简化3d模型网格数,生成适合在LOD中使用的多层次模型。(It simplifies the number of grid in 3D model and generates multi-level models suitable for LOD.)
SpeedTree_Modeler_User_Manual
- SpeedTree Modeler User Manual CHM
SpeedTree_Compiler_User_Manual
- SpeedTree 5 Compiler User Manual
SpeedTree _v5.1_Setup
- Speedtree 5.1 setup file
SPEEDTREE_STANDART_LIBRARY
- Speedtree 4 standard tree library
Speedtree 4.0 lite
- Speedtree CAD 4.0 Lite. For gaming tree design