资源列表
3d
- delphi中用GDI函数画出三维图形,带源码,在delphi 7 + Windows XP SP2下编译通过
VolumeFog
- The Volume Fog sample shows the per-pixel density volumetric rendering technique. The fog volume is modeled as a polygonal mesh, and the density of the fog at every pixel is computed by subtracting the front side of the fog volume from the
VolumeTexture
- The VolumeTexture sample illustrates how to use the new volume textures in Direct3D. Normally, a texture is thought of as a 2D image, which have a width and a height and whose \"texels\" are addressed with two coordinate, tu and tv. Volume
BumpMapping
- Bumpmapping is a texture blending technique used to render the appearance of rough, bumpy surfaces. include bump earth,bump lens, bump selfshadow,bump under water etc
RTPatch
- The RT Patch sample shows how uses patches in Direct3D.
SkyBox
- 封装了天空盒类,实现能随摄像机位置而移动的天空盒。
Animation
- 封装了骨骼动画类,实现骨骼动画的播放和动画序列的切换。编译环境 vs2003+DirectX sdk200708
bunnylod
- 网格简化 计算机图形学 初学者可以看看 一个老外写的很不错的源码
calibr
- 本例用matlab实现了三维图形的重建,效果不错
3dWorld
- 3D编程
huapingyinshe
- 绘制一个精美的花瓶,有纹理映射,最后三维显示。
tumianti
- 能够完成绘制多个多面体,可以设置多个参数,然后三维显示。