资源列表
Lesson02
- NeHe,Opengl实现的第二课源代码。-NeHe, Opengl realize the second class source code.
Lesson05
- NeHe,第五课,三D动画,OPengl基础。-NeHe, fifth class, three-D animation, OPengl foundation.
ch4
- 封装了OpenGL一些基本的类,网上很难找到这么全的代码哦。-Packaging OpenGL some basic classes, difficult to find online so the entire code, oh.
ch5
- 提供封装好的OpenGL类。主要处理STL模型文件等功能。 -OpenGL provides packaged class. Mainly deal with the STL model files and other functions.
OpenGLku
- openggl库打包,各种版本几乎全部包括-openggl library package, including almost all of the various versions
OOGLFrame
- OpenGL演示程序, 菱形的旋转物体, 代码模板-OpenGL demo program, diamond-shaped rotating object, code templates
a4
- 1. 通过设置材料使得桌面和四条腿的颜色各不相同,分别为: (1, 0, 0), (0, 1, 0), (1, 1, 0), (0, 1, 1), (0, 0, 1); 2. 通过设置材料使得茶壶为金黄色; 3. 添加按键处理,移动场景中的光源,并能改变光源的颜色; 4. 修改茶壶的镜面反射系数,使之对光源呈现高光; 5. 在场景中添加一个聚光光源,其照射区域正好覆盖茶壶,并能调整改聚光光源的照射角度和朝向。 -1 by setting materials such f
a6
- 在消影和光照的基础上,为物体添加纹理,实现混合效果-Shadow and light in the consumer on the basis of the object add texture to achieve the mixing effect
A7
- 通过在opengl中使用定点数组和显示列表,实现显示加速技术-By using fixed arrays and opengl display list, display acceleration techniques to achieve
wujiaoxin
- opgl实现的五角星,简单的动画,富含源代码-opgl achieve pentacle, simple animation, rich in source code
DrawSinCosLine
- 使用openGL程序,用实线和虚线画出sin,cos函数的曲线示意图-Use openGL program, with solid and dashed lines drawn sin, cos function curve diagram
MyTerrain1fractional
- 实现三维地形模拟。地形网格采用随机网格生成法,在地形的绘制中采用多阶曲线插值的方法,最后采用三角形近似和纹理贴图。-3D terrain simulation. Terrain mesh using random mesh generation method, in terrain rendering using multi-order curve interpolation method, and finally the triangle approximation and texture.